Course Descriptions

Fashion Illustration (3 credits)
Basic anatomy and analysis for the idealized fashion female and male figure are emphasized through demontrations and in-class exercises. Students illustrate color fashion plates with apparel details, fashion silhouettes and textile rendering usiing magic marker, watercolor, acrylic, and gouache. Flat sketch and technical drawing skills are taught.

Intro to Creative Fashion Design (3 credits)
Students learn to communicate original ideas using geometric principles in design as well as master block pattern structure and fundamental draping. Basic garment construction and the translation of creative designs into three-dimensional forms in both fabric and non-textiles is explored.

Intro to Pattern Drafting (3 credits)
This class provides an overview of pattern drafting and an introduction to construction. Different methods of pattern-making, from using the dart for fit to adding shape for fullness, are explored. Taking body measurements for fit is taught. Students will apply pattern drafting and construction techniques to an original design.

Fashion and Art in the 20th Century (3 credits)
Students are introduced to the connection between fashion and art in the 20th century. Students learn how fashion and fabric design reflect the century's major art trends-- cubism, surrealism, abstract expressionism, pop, minimalism, and postmodernism.

Tailoring (3 credits)
Students explore advanced construction and drafting methods for custom tailoring. Students learn design and construction of a tailored ensemble using traditional tailoring that includes pad stitching, foundation shaping, special lapel and collar treatments and finishes.

Couture Design (3 credits)
Students develop advanced techniques in construction and custom draping of original designs. Specialized details such as boning for shaping, soft and structured draping, and seam finishes, are explored. Final projects incorporate grand luxe appeal, custom fit and original concepts in detailing for design motif and embellishment. Prerequisites: Intro to Creative Fashion Design and Intro to Pattern Drafting.

Trend Forecasting (3 credits)
This course teaches students how fashion trends originate and where top designers look each season for creative inspiration. Topics include an examination of how to track lifestyle, demographic, and economic changes that affect fashion trends, as well as spotting style-setters from major cultural events and the entertainment industry.

Fashion Industry Production - Gerber Garment Technology
(3 credits)
Students develop industry techniques for marker patterns on the computer. Topics covered include learning to digitize, create block patterns, modify the pattern block, use X and Y grading, set up size range rule tables, and create size layouts for cutting. Students work on the Gerber Garment Technology Accumark Silhouette System. Pattern drafting knowledge required.

Textile Design - U4ia (3 credits)
U4ia is a powerful design program used heavily in fashion and interior design. This class covers the design process from inspiration to presentation. Students learn industry techniques for developing and marketing textile designs, such as developing repeats, creating colorways, incorporating scanned artwork into designs, and texture mapping. Students use these techniques to create a collection of coordinating prints including repeats, tonals, knits and wovens.

Digital Tools for Fashion - U4ia/Photoshop/Illustrator (3 credits)
This class teaches computer-aided design software - U4ia, Photoshop, and Illustrator. Students learn how to develop designs while obtaining the skills needed to use the necessary CAD tools. Students learn the fundamentals of developing a series of new designs from flat sketches that they alter.

Costume Design (3 credits)
The class covers the techniques, procedures and tricks of how to work in the field of costume design. Class topics include design concepts, paperwork and resources for theatrical and film costume design as well as practical issues like union politics, getting a job in the entertainment world, and how to maintain finances in a career strongly affected by changing times.

Handbag Design (3 credits)
Accessories are a major part of the fashion industry. This course explores handbag design as an accessory specialization, covering a brief history of the handbag, understanding how to research present trends, and creating individual handbag designs. Using industry standards, students design and construct a clutch and soft shoulder, as well as other handbags.

Millinery Design (3 credits)
Students create hat designs for modern dress using old world techniques of shaping buckram on a head block and felting wool. Students learn the basic techniques of millinery design and incorporate those skills into their own original designs. Structure, shaping and support are covered along with materials needed to create a variety of hat styles.

Industry Production Internship (3 credits)
This course is structured as an apprenticeship/internship within an industry production environment. Students will have hands-on experience in all areas of apparel production - drafting, cutting, construction and finishes. The fast-paced operation of mass production requires that fashion designers are knowledgeable in all processes, from concept to customer. Students learn by working with industry professionals in production. Prerequisite: Intro to Pattern Drafting

Professional Portfolio (2 credits)
This class assists students in creating a resume that effectively displays the student's design and technical strengths, presenting the work in a designer portfolio format. Students are able to mix work produced prior to the class with new projects. Prerequisite: completion of six fashion design courses.