MAT Courses

AETE 540 Art & Human Development
An exploration of cognitive and psychosocial development of learners through psychological, sociological, and anthropological theories. Theories of development and the nature of art making are the focus of the course.

AETE 541 Seminar III: Issues and the Individual Learner
An opportunity for students to explore skillful communication, particularly as it relates to expectations, beliefs, relationships, and management with children and youth. Also, an examination of contemporary readings and models that link diversity and art education. Fieldwork with a variety of learners is a significant component of the course.

AETE 542 Saturday Studios Prepracticum I
An intensive study of a variety of teaching models and their respective planning strategies. Reading and discussions will address writing lesson plans, conducting instructional sessions, and assessing student learning. Students make direct field observations in schools, community settings and museums. Students will also be required to serve as research and teaching assistants to the Saturday Studios teachers on at least three Saturday mornings.

AETE 543 Saturday Studios Prepracticum II
A teaching experience to practice theories and models of teaching in the context of the Saturday Studios setting. Through readings, class discussions, and coaching sessions, students analyze communication skills and motivational techniques to inform their practice. Students reflect upon all aspects of their teaching and set goals to address challenges they encounter.

Graduate Prerequisite: AETE 542

AETE 544 Concepts and Processes for Classrooms
An intensive, condensed examination of the traditional and new media of visual artists as used in educational settings. Emphasis is placed on the relationship of materials and processes to the images and ideas they convey, as well as the practical concerns of organization, age-appropriateness, special adaptations, and efficient routines. Students will engage in research and an in-depth exploration of a concept/process. Special consideration given to substantive and culturally respectful content in the classroom.

AETE 545 Seminar V: Designing Curriculum
An exploration of the philosophical, sociocultural, and personal issues that shape teaching practices. Through readings and critical analysis of existing models, students design individual solutions to curriculum problems in the visual arts. This course is usually taken concurrently with the Student Teaching Practicum.

Graduate Prerequisite: AETE 543

AETE 546 Student Teaching Practicum
Students are placed for their practicum in area schools for either Pre-K - 8 or 5-12 licensure. They work closely with supervising practitioners designing, teaching, and evaluating lessons relating to the school curriculum. They are supervised by MassArt faculty and attend a weekly seminar on issues related to their teaching experience. They compile a portfolio documenting their teaching experience and hang an exhibit of work from classes they have taught in the schools. (6 credits)

Graduate Prerequisite: AETE 543

AETE 504 Problems in Aesthetics
An introduction to the study of aesthetics through an overview of Western and non-Western aesthetic traditions. Aesthetic frameworks of film and photography and recent thoughts about art and meaning are included. This course is more about questions than answers, and students are encouraged to approach aesthetics in the spirit of inquiry-arguing, challenging, and in general making the material personally relevant.

AETE 547 Studio Investigations
Faculty and visiting artists critique student work and advise students on subsequent studio work. Students attend campus exhibitions and visiting artists' lectures.

AETE 548 Teaching in New Media
This course covers issues of teaching art in new media through project-based inquiry. Students evaluate the role of computers and technology for existing art curriculum and develop projects that support the physical classroom experience. Both interactive screen-based and robotic sculpture assignments are employed. The course covers basics in HTML, Flash software and RCX programming for Lego robotic systems.